Update 1.00 released!

Finally got to v1.00. This is the final official release for Early Access. Only hot patches will follow this. Next version v2.00 will be the FULL game.

In this release:

    Release Notes - Discrepant Early Access - Version 1.0


  • [DEA-200] – melee attacking distance issues.
  • [DEA-271] – Rottweiler gets stuck in landscape


  • [DEA-272] – Improvements to Glitch AI hunt and attack


Update 0.99.3

New update adds highly requested feature, so give player 3 lives.. before dying. Looking to add manual save at any point, not just checkpoints.

[DEA-201] – Some inaccuracies with the inventory when continuing after death.
[DEA-266] – Sue’s car hood gets stuck to car engine.

[DEA-267] – Change “QuickOpen” door to not push the player through
[DEA-268] – Give player 3 lives (restarts) before death.
[DEA-269] – When using an item from inventory, close the popup menu afterwards.
[DEA-270] – Upgraded laser scanner disable terminal.


0.99.1 Hot Patch released

To address some issues with the help system and end game sequence not showing the menu again.

Feature Requests

  • [DEA-262] – Delete unused assets in contents folder
  • [DEA-263] – Provide some low level lighting in the air duct crawlspace in spaceship


  • [DEA-260] – Help menu returns to blank menu if dying
  • [DEA-261] – Help menu doesn’t close when exiting game.

0.99 Update released!

Hi all, new update includes a new way of progressing through the tutorial level, which i think will be welcomed! Enjoy! We are still working towards final release and out of early access!

Feature Requests

  • [DEA-250] – Popup Laser effect on floor maps.
  • [DEA-256] – Add Chamber markers to maps in Emergency Checklist book and Sci-Fi
  • [DEA-257] – Add Terminals Tutorial
  • [DEA-258] – Add lift doors to SciFi levels
  • [DEA-259] – Add air duct tunnels to avoid scanner on scifi level 1

Bug Fixes

  • [DEA-251] – Wordsmith the Objectives tutorial popup wording,
  • [DEA-252] – Correct door alignment in chamber next to Cryo startup,
  • [DEA-253] – Update wording of Disable Scanner objective wording.
  • [DEA-254] – Help button on Backpack tutorial not working
  • [DEA-255] – Readable items tutorial has backpack underneath & help also doesn’t work.

0.98.2 Update released

A number of small issues and requests are provided in 0.98.2, as per below.


  • [DEA-169] – zippo in water does weird reclick repeat
  • [DEA-199] – Zippo noise comes on and won’t stop after leaving the neighbor’s pool.
  • [DEA-212] – Hand switches from right to left for a split second


  • [DEA-248] – Upgrade Tutorial and Objectives in Prologue
  • [DEA-249] – Add Help Screens off Menu System

0.98 update released

Hi, after a few weeks off, another update has been applied to Steam. A number of issues have been addressed and several feature requests included, with a major update to follow on the 20th.

DEA-246 Discrepant Novel Secret not findable
DEA-245 Instant kill hit damage happens randomly
DEA-235 Transition between New Haven and Transition Room 1 still bugged
DEA-213 Remove recharge timer on goggles.
DEA-211 Metric Units
DEA-207 Weird blue wall in house garage.
DEA-197 Fences look like they glow in the dark
DEA-192 Bathroom mirror is more like tv screen
DEA-188 Add more obvious low health warnings
DEA-184 Backing out from Transition One leaves me with black screen
DEA-171 Note upside down in TR1
DEA-102 New Haven – When crouching, the Player cannot be detected by enemies.

Summary of issues here:

Due to changes in certain quest/inventory objects, EARLY ACCESS savegame updates will not always be forward compatible, and will need to be restarted.

As always, appreciate feedback and confirmation of issues being resolved. Also, any reviews on the Steam store would be great!

Thanks all

0.97.1 Hot patch released

This patch applies a fix to the problem some players experience entering the underground transition room under the shed. Please comment and let me know if this is now fixed!

DEA-184 Backing out from Transition One leaves me with black screen
DEA-235 Transition between New Haven and Transition Room 1 still bugged

This will be the last update for 3 weeks as I am away. Expect next 20 Oct.

The first major update which will start to open up levels in Chapter 2 will be before the end of October.