Hi, after a few weeks off, another update has been applied to Steam. A number of issues have been addressed and several feature requests included, with a major update to follow on the 20th.
DEA-246 Discrepant Novel Secret not findable DEA-245 Instant kill hit damage happens randomly DEA-235 Transition between New Haven and Transition Room 1 still bugged DEA-213 Remove recharge timer on goggles. DEA-211 Metric Units DEA-207 Weird blue wall in house garage. DEA-197 Fences look like they glow in the dark DEA-192 Bathroom mirror is more like tv screen DEA-188 Add more obvious low health warnings DEA-184 Backing out from Transition One leaves me with black screen DEA-171 Note upside down in TR1 DEA-102 New Haven – When crouching, the Player cannot be detected by enemies.
A number of minor fixes and enhancements completed.
Unfortunately this update does not fix the problem some players are having accessing the underground below the shed to the Transition Room to meet Sue. However, good news is I can finally reproduce the problem, so now I can find a fix!
DEA-223 Body pitch not restored after ranged weapon dropped. DEA-227 Auto Equip Watch from pickup DEA-241 Truck door easier to access with “rapid open feature” DEA-242 Increase lighting levels near crawl space on spaceship. DEA-243 Cosmetic changes to Prologue level DEA-244 Failed objectives not completing displaying in menu correctly
Some small fixes applied. Bigger ones to follow this week.
DEA-231 Goggles and/or face clipping through camera on sharp turns DEA-232 Goggles not equipped / unequipped with “E”in inventory. DEA-233 More natural pose when walking/running with 2-handed melee items DEA-234 2 handed items need to unequip flashlight/lighter to hip, not to floor DEA-236 Extend Objective popup from 5 to 10 seconds. DEA-237 Airlock button disconnects from airlock DEA-238 Heavy tool should be 2 handed. DEA-239 Ship map upgraded to overhead view. DEA-240 Inactivating an objective doesnt suppress objective wording
Patch released that addresses the follow 3 bugs and 3 requests
DEA-225 drawers in kitchen ejecting contents (Bug, Medium) DEA-226 Radio in house not summoning Sue (Bug, Medium) DEA-228 Set Watch to 0:00:00 on restart in Level 1 (Bug, Medium) DEA-229 Suppress 3rd person (for now) & load games default to FPP (Request, Medium) DEA-230 House 1: Trip all breakers on power surge, not just master breaker (Request, Medium)
A weekly update will be released again over the weekend w – with some additional welcomed updates
Latest update includes 2 new feature requests and 1 bugfix.
DEA-221 (Request) Third Person Mode (experimental) DEA-222 (Bug) Player footsteps slide on turn in place when not melee. DEA-224 (Request) Extend level 1 ending, and adjust Sue’s last moments to have more “context”
The ending of the tutorial level is now quite a bit more interesting for those who wish to restart and try it again. Watch her eyes!
It may be required to restart the game afresh, but see how you go. The savegames will be flagged in RED as a caution, just in case.
As with all updates and patches – please report any new issues that may have arisen as a result of the update, and they will get urgent attention, or the update will get rolled back.
Some cool Let’s Play streams coming through! It’s sooooo interesting to watch them play and see where they go and what they do, and where they get stuck. Every video I have watched give me ideas on things to modify to improve the game… and inevitably will end up in the next Patch!