A number of minor fixes and enhancements completed.
Unfortunately this update does not fix the problem some players are having accessing the underground below the shed to the Transition Room to meet Sue. However, good news is I can finally reproduce the problem, so now I can find a fix!
DEA-223 Body pitch not restored after ranged weapon dropped. DEA-227 Auto Equip Watch from pickup DEA-241 Truck door easier to access with “rapid open feature” DEA-242 Increase lighting levels near crawl space on spaceship. DEA-243 Cosmetic changes to Prologue level DEA-244 Failed objectives not completing displaying in menu correctly
Some small fixes applied. Bigger ones to follow this week.
DEA-231 Goggles and/or face clipping through camera on sharp turns DEA-232 Goggles not equipped / unequipped with “E”in inventory. DEA-233 More natural pose when walking/running with 2-handed melee items DEA-234 2 handed items need to unequip flashlight/lighter to hip, not to floor DEA-236 Extend Objective popup from 5 to 10 seconds. DEA-237 Airlock button disconnects from airlock DEA-238 Heavy tool should be 2 handed. DEA-239 Ship map upgraded to overhead view. DEA-240 Inactivating an objective doesnt suppress objective wording
Patch released that addresses the follow 3 bugs and 3 requests
DEA-225 drawers in kitchen ejecting contents (Bug, Medium) DEA-226 Radio in house not summoning Sue (Bug, Medium) DEA-228 Set Watch to 0:00:00 on restart in Level 1 (Bug, Medium) DEA-229 Suppress 3rd person (for now) & load games default to FPP (Request, Medium) DEA-230 House 1: Trip all breakers on power surge, not just master breaker (Request, Medium)
A weekly update will be released again over the weekend w – with some additional welcomed updates
Latest update includes 2 new feature requests and 1 bugfix.
DEA-221 (Request) Third Person Mode (experimental) DEA-222 (Bug) Player footsteps slide on turn in place when not melee. DEA-224 (Request) Extend level 1 ending, and adjust Sue’s last moments to have more “context”
The ending of the tutorial level is now quite a bit more interesting for those who wish to restart and try it again. Watch her eyes!
It may be required to restart the game afresh, but see how you go. The savegames will be flagged in RED as a caution, just in case.
As with all updates and patches – please report any new issues that may have arisen as a result of the update, and they will get urgent attention, or the update will get rolled back.
Some cool Let’s Play streams coming through! It’s sooooo interesting to watch them play and see where they go and what they do, and where they get stuck. Every video I have watched give me ideas on things to modify to improve the game… and inevitably will end up in the next Patch!
DEA-183 Bug Starting “Transition One” issues DEA-111 Bug Camera pivot on head bone when using Walkie-Talkie and Weapon interchangeably DEA-122 Bug Able to see first person character’s own face when climbing. DEA-136 Bug camera locked on my face when jumping over fence. DEA-145 Bug able to see above ground through underground duct DEA-146 Bug Able to walk across a duct drop without falling. DEA-158 Bug Unable to climb back over the fence. (house with pool) DEA-168 Bug Hole in ceiling in underground drain system DEA-177 Bug Seeing inside my own neck and head DEA-187 Bug Climbing ladders at offset angle DEA-203 Bug More “seeing own head” or “inside head” issues. DEA-218 Bug Difficulty entering storm water drain grates
DEA-219 Request Rapid open/shut doors for hiding from enemies. DEA-220 Request Rapid open/close doors when being chased (ala Alien Isolation)
Indie game developer Incendio Software is proud to announce the official Early Access release of Discrepant, a dark and twisted psychological sci-fi adventure inspired by cool movies such as Dark City®, Donnie Darko® and Thirteenth Floor®. Discrepant is the studios debut game, and is available today via STEAM™.
The Challenge Step into a dystopic yet credible world of mystery and danger and explore, fight and overcome challenges to realize the full story of what’s going on.
The World Explore houses, suburbs, open country, sewers, subways, a city, an office block, caves and islands, as well as enigmatic scfi-fi environments and spaceships.
The Obstacles Try driving a car, a forklift, a bicycle, trucks, a helicopter, plane, swimming underwater, climbing ladders, trees and walls, and even fly your own space shuttle between large cargo ships!
The Experience Play is first person (or third person if preferred), shoot guns, rifles, shotguns, flare guns, borws and arrows, as your explore the beautiful colorful rendered world of discrepencies.